Joshua Bufton

Pigeon Simulator

Pigeon Simulator is a 3D game that I made within a group of 6 for one of my computing units whilst studying at the NCCA.

The game was made using NGL, QT, SDL2 and RVO2.

My primary roles during the production of the game were scene management (setting up the basic objects and scene management systems to make the game visible and able to work), tech support, camera control/movement and character controls/movement.

You can also download the project here from GitHub.